21 vehicles at EA start — per the studio

Vehicles are a spend, not a skill tree

A vehicle in WARDOGS is bought from the same till as a rifle. It is not an 'aviator' level reward. It is a decision: spend the bank on speed, armor or delivery.

Light transport

Move a body

Cheap cars exist so the team reaches the zone faster. If you joyride alone, the bank is working against you.

Armor

A bet on the point

Tanks and artillery are pitched as a way to flatten a block or break a hill. High cheque: without infantry nearby, armor feeds someone else's AT.

Air

Logistics, not cinema

Helicopters in the studio's public talk are about lift and support. Flight is promised tighter than arcade. A pilot with no passengers is an expensive skin.

How not to burn the bank on vehicles

  1. Learn where the zone is this match. Then buy range.
  2. If the team already holds the hill, cheap transport often beats a second tank.
  3. Do not clone someone else's wager: three identical helicopters with no cover are three cheques for AA.
A full vehicle price list arrives after an open client. Until then we will not mirror other sites' Humvee / UH-1Y / Abrams lists.